Concept Art Comparison

Nano Banana Pro vs Reve

Game and film concept art, environment design — see how these models compare with real AI-generated outputs.

Full comparison

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For game and film concept art, the best image model is the one that can translate loose direction into readable silhouettes, strong composition, and convincing materials—fast. Nano Banana Pro and Reve both support text-to-image creation inside Influencer Studio, but they differ in how they prioritize resolution, typography accuracy, and overall “finished” polish.

This comparison focuses on environment design and cinematic concept frames: establishing shots, key locations, prop-and-signage-heavy scenes (streets, storefronts, control rooms), and iteration workflows where you need consistent results across multiple variations.

Concept Art — Side-by-Side Results

Prompt

"Concept art, AAA game pre-production painterly style: a mid-20s woman with shoulder-length wavy dark hair in a cozy oversized hoodie and bike shorts holds her phone slightly above eye level for an Instagram Story selfie, glancing toward the camera with a natural half-smile while her other hand lifts an iced coffee. She’s seated by a rainy café window with city reflections, thrifted tote bag and earbuds on the table, soft overcast natural light and subtle brushstroke texture capturing candid, everyday UGC vibes."

Feature Comparison

FeatureNano Banana ProReve
ProviderGoogle (Gemini 3 Pro)Reve
Subcategoriestext-to-imagetext-to-image
1080p / 2k ModeYesYes
4k ModeYesNo
NSFW RatingMediumMedium
Aspect Ratio1:1, 16:9, 9:16, 3:4, 4:31:1, 16:9, 9:16, 3:4, 4:3
Resolution1K, 2K, 4K
Starting Price22 credits8 credits

Nano Banana Pro Strengths

  • High-resolution output up to 4K for detailed environment paintovers and presentation-ready frames
  • Industry-leading text rendering for signage, UI-like props, posters, and diegetic labels within scenes
  • Multimodal understanding to better follow complex scene direction and mixed references (useful for art-directable environments)
  • Marketing-grade, production-quality visuals that can double as pitch images or key art-style concept frames
  • Straightforward scaling cost: 22 credits at 1K/2K and 44 credits at 4K for detail-heavy worlds

Reve Strengths

  • Strong aesthetic quality that lends itself to mood boards, stylized looks, and fast visual exploration
  • Accurate text rendering for common concept-art needs like signs, faction marks, and scene labels
  • Low per-image cost (8 credits) for rapid iteration and broad exploration of environment variants
  • Well-suited to creative content where you want evocative lighting, color scripts, and stylistic experimentation

Verdict

Choose Nano Banana Pro when your concept art needs to hold up under scrutiny: wide establishing shots with readable micro-detail, environments with lots of typography (street scenes, interfaces, industrial warnings), or when you want near-final “pitch deck” frames at up to 4K.

Choose Reve when speed and volume matter most: generating many environment directions, exploring multiple palettes and lighting setups, or building a large set of mood-first concepts on a lower credit budget. Many teams will use Reve for early exploration, then switch to Nano Banana Pro for high-resolution finals and text-critical scenes.

Frequently Asked Questions

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