Character Design Comparison

Reve vs Seedream 4.5

Original characters, game characters, and mascots — see how these models compare with real AI-generated outputs.

Full comparison

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Designing original characters for games, mascots, and brand worlds demands more than “pretty pictures.” You need consistent silhouettes, readable costumes, clean linework, and the ability to iterate on poses, expressions, and accessories without losing the character’s identity.

On Influencer Studio, Reve and Seedream 4.5 both deliver high-quality character art, but they shine in different parts of the workflow. Reve emphasizes aesthetic polish and dependable text rendering, while Seedream 4.5 leans into flexibility—especially when you need to edit and refine an existing design.

Character Design — Side-by-Side Results

Prompt

"Casual phone-camera selfie of an original influencer character (mid-20s, warm brown skin with faint freckles, big round glasses, short curly bob with one teal streak, expressive brows) looking near the lens with a relaxed half-smile, one hand holding an iced matcha and the other adjusting a chunky scrunchie on her wrist. She’s in an everyday café window seat with natural morning light, wearing a cropped oatmeal hoodie, high-waisted black joggers with bold side stripes, and bright coral sneakers; include distinctive silhouette details like an oversized crossbody sling bag covered in enamel pins and a small star-shaped hair clip. Character-design feel with clear, turnaround-ready posture (slight hip pop, shoulders angled), readable costume layers and accessories, but still authentically “Instagram story” candid (minor motion blur, soft phone HDR, real background clutter like menus, laptop stickers, and street reflections)."

Feature Comparison

FeatureReveSeedream 4.5
ProviderReveByteDance
Subcategoriestext-to-imagetext-to-image, image-to-image
1080p / 2k ModeYesYes
4k ModeNoNo
NSFW RatingMediumLow
Aspect Ratio1:1, 16:9, 9:16, 3:4, 4:31:1, 16:9, 9:16, 3:4, 4:3
Starting Price8 credits16 credits

Reve Strengths

  • Strong aesthetic finish for hero character portraits and polished mascot key art
  • Accurate text rendering for logos, jersey numbers, badges, nameplates, and prop text within character scenes
  • Great for creative, stylized character concepts where mood and visual impact matter most
  • Cost-efficient for rapid exploration at 8 credits per image

Seedream 4.5 Strengths

  • Image-to-image editing for iterative character design (refine outfit, adjust face, change pose while keeping the concept)
  • High-resolution output suited to game/brand deliverables like posters, splash art, and detailed character sheets
  • Versatile style range for shifting between mascot-friendly, anime-inspired, semi-real, or painterly game aesthetics
  • Best choice when you need controlled variations from a chosen draft (multiple skins, expressions, or accessory sets)

Verdict

If your priority is striking, polished character art and you want reliable in-image text (logos, labels, numbers) at a lower cost, Reve is a strong default for character concept exploration and mascot key visuals.

If your workflow depends on editing and iteration—locking a character identity and then producing variants, cleanup passes, or higher-res deliverables—Seedream 4.5 is typically the better fit, though it costs more at 16 credits per image.

Frequently Asked Questions

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